Novo

OUTRAS MACROS

 Macros para facilitar o uso do bot no celular

macro(400, "COMBO", function()
    if g_game.isAttacking() then
        say("JUTSU 250")
        say("JUTSU 400")
        say("JUTSU 275")
    end
end)

macro(500, "COMBO CC", function()
    if g_game.isAttacking() then
        say("SLOW, STUN, TRAP, ETC")
        say("JUTSU 250")
        say("JUTSU 400")
        say("JUTSU 275")
    end
end)

macro(300, "COMBO UP", function()
    if g_game.isAttacking() then
        say("JUTSU 400")
        say("Kunai Explosion No Jutsu")
    end
end)



local healingSpell = 'Kawarimi No Jutsu' local hpPercent = 70 macro(50, "KAWARIMI", function() if (hppercent() <= hpPercent) then say(healingSpell) end end)

local healingSpell = 'FUGA, SHIELD, ETC' local hpPercent = 40 macro(20, "SPECIAL", function() if (hppercent() <= hpPercent) then say(healingSpell) end end)

macro(90000, "PVP OFF", function()
  say('!pvp off')
end)

macro(500, "STAMINA DOLL", function()
    if stamina() < 900 then
        use(10338)
    end
end)

macro(8000, "BUFF", function()
  say('NOME DO BUFF')
end)

macro(1000, "UP ML", function()
  say('powerdown')
end)

macro(10000, "HASTE", function()
  say('Concentrate Chakra Feet')
end)

macro(100, "TARGET MOBS", function() 
  local battlelist = getSpectators();
  local closest = 10
  local lowesthpc = 101
  for key, val in pairs(battlelist) do
    if val:isMonster() then
      if getDistanceBetween(player:getPosition(), val:getPosition()) <= closest then
        closest = getDistanceBetween(player:getPosition(), val:getPosition())
        if val:getHealthPercent() < lowesthpc then
          lowesthpc = val:getHealthPercent()
        end
      end
    end
  end
  for key, val in pairs(battlelist) do
    if val:isMonster() then
      if getDistanceBetween(player:getPosition(), val:getPosition()) <= closest then
        if g_game.getAttackingCreature() ~= val and val:getHealthPercent() <= lowesthpc then 
          g_game.attack(val)
     delay(100)
          break
        end
      end
    end
  end
end)

macro(250, "DANCE", function()

    turn(math.random(0, 3)) -- turn to a random direction.

 end, warTab)

macro(100, "SIO", nil, function()
  local friend = getPlayerByName(storage.healFriend)
  if friend and friend:getHealthPercent() < tonumber(storage.healFriendPercent) then
      say("JUTSU DE CURAR "" .. storage.healFriend)
      delay(1000)
  end
end)
addLabel("sioname", "Player name:", warTab)
addTextEdit("healfriend", storage.healFriend or "", function(widget, text)
  storage.healFriend = text
end) 
addLabel("siopercent", "Heal Below %:", warTab)
addTextEdit("healfriendpercent", storage.healFriendPercent or "", function(widget, text)
  storage.healFriendPercent = text
end)

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